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HARD SURFACE

Lighthouse
Building01
Building02
Building03
Building04
Building05
Building06
Building07
Building08
Construction Area
Lighthouse Close Up
Entry Gate
Bridges
Lighthouse Interior
Lighthouse Giant Lamp

All of them were used in my final year short.

In this project , I was a texture artist and modelling supervisor.Due to the extensive quantity of assets , models(polycount) and textures were prepared efficiently . This was to ensure minimum resources could meet the maximum quality for animation during rendering.

 

 

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